| Map editing Updated 15 Nov 2003 | Upper levels: - QuArK Information Base

2. Map editing | [ Prev - Up - Next ]

Sections

- 2.1. Tutorial - Creating a map (11 Jul 2001)

- 2.1.1. Starting the map-editor (01 Mar 2001)
- 2.1.2. Using brushes (polyhedrons) (01 Mar 2001)
- 2.1.3. Using entities (01 Mar 2001)
- 2.1.4. Advanced stuff (11 Jul 2001)

- 2.2. Advanced Duplicators (19 Sep 2003)

- 2.2.1. Standard Duplicators (19 Sep 2003)
- 2.2.2. Path Duplicator (26 Jun 2003)
- 2.2.3. Extruder (26 Jun 2003)
- 2.2.4. Instance Duplicator (08 Apr 2001)

- 2.3. Curves (Patches) (02 Mar 2001)

- - Patch Basics (02 Mar 2001)
- - Quilts (02 Mar 2001)
- - Texture Management (02 Mar 2001)

- 2.4. Shape Builders (22 Apr 2001)

- 2.4.1. Introduction (02 Mar 2001)
- 2.4.2. Caps and Arches (Patches) (22 Apr 2001)
- 2.4.3. Caps and Arches (Brushes) (02 Mar 2001)
- 2.4.4. Rounded Corners and Bevels (03 Mar 2001)
- 2.4.5. Columns (and Pipes) (03 Mar 2001)

- 2.5. Plug-in descriptions (08 May 2003)

- 2.5.1. Tag Side (08 May 2003)
- 2.5.2. Mad Selector (20 Feb 2001)
- 2.5.3. Half-Life info_decal Helper (20 Feb 2001)
- 2.5.4. Arg Replacer (05 May 2001)
- 2.5.5. Bot Waypoint Editor (02 Aug 2002)
- 2.5.6. Move and Lock Vertex (15 Dec 2002)

- 2.6. FAQs for each supported game (15 Nov 2003)

- 2.6.1. Generic (15 Feb 2001)
- 2.6.2. Quake-1 (15 Feb 2001)
- 2.6.3. Hexen-2 (15 Feb 2001)
- 2.6.4. Quake-2 (14 Jul 2003)
- 2.6.5. Heretic-2 (15 Feb 2001)
- 2.6.6. Half-Life (13 Aug 2001)
- 2.6.7. Sin (15 Feb 2001)
- 2.6.8. Kingpin (15 Feb 2001)
- 2.6.9. Soldier of Fortune (28 Feb 2001)
- 2.6.10. Quake-3:Arena (22 Apr 2001)
- 2.6.11. Star Trek:Voyager - Elite Force (16 Jun 2002)
- 2.6.12. Crystal Space (05 Oct 2003)
- 2.6.13. Return to Castle Wolfenstein (31 Aug 2003)
- 2.6.14. Jedi Knight II (08 Jun 2002)
- 2.6.15. Medal of Honor: Allied Assault (15 Dec 2002)
- 2.6.16. Soldier of Fortune II (15 Dec 2002)
- 2.6.17. Return to Castle Wolfenstein: The WildWest (15 Nov 2003)

- 2.7. Map compiling errors (26 Jun 2003)

- 2.7.1. CSG - Computed Solid Geometry (15 Feb 2001)
- 2.7.2. BSP - Binary Space Partition (26 Jun 2003)
- 2.7.3. VIS - Visibility (30 Mar 2001)
- 2.7.4. RAD - Lights/Radiosity (02 Mar 2001)
- 2.7.5. Python - Console (27 Mar 2003)

- 2.8. Supported Map Formats (29 Dec 2002)

- - Floating Point Issues (29 Dec 2002)
- - Formats (29 Dec 2002)
- - Conversion from QuArK 6.2 (29 Dec 2002)

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