| Beziers Updated 27 Apr 2002 | Upper levels: - QuArK Information Base - 4. The Source Code - 4.5. Specific Topics

4.5.2. Beziers | [ Prev - Up - Next ]

For the math behind beziers, see 'Bezier.pas'. Here I just say a bit about where some relevant Python code is. The routines for Face-Bezier texture projections are in quarkpy\b2utils, texPlaneFromCph and texcpFromFace. The former is rather complicated; I think it might be possible to clean it up using the Axis Base idea, but anway the code as some comments.

GNU General Public License by The QuArK (Quake Army Knife) Community - http://www.planetquake.com/quark | [ Prev - Top - Next ]