| Soldier of Fortune II Updated 15 Dec 2002 | Upper levels: - QuArK Information Base - 2. Map editing - 2.6. FAQs for each supported g...

2.6.16. Soldier of Fortune II | [ Prev - Up - Next ]

Support needs a lot more cleaning up. One issue is that many of the misc_models come up black, about which Doug Abele (CHK Shoot) has this to say:
       There are 2 forms of models - one static and one misc. In some instances
       both of them show perfectly - in others the misc_model shows up as black. It
       has to do with the original shader that is for that particular model. Seems
       there is some coding in there - don't remember the line - think it was a
       lightmap line - anyway - the shader wasnt designed for the misc_model and
       the model shows up black. The fix is to watch which one you use and switch
       to the other form of the model. Wish I could tell ya more.
         [Doug Abele/CHK Shoot]
The cure would be for someone to edit the addons, especially SoF2Models.qrk, which sets up the models with clip brushes to serve as bounding boxes.

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